11/23/2023 0 Comments Doxygen node.jsThe doxygen.js filter uses the \\\ style before functions and namespaces as in the following example: /// Sync. Where doxygen.js must be the path to the desired javascript filter.įind the FILE_PATTERNS control tag and include *.js among the terminations listed.Ĭhange the INPUT tag to point to your source folder.įinally, comment the js file using the patterns suitable to the filter. But you can choose to develop your own filter.Īfter you choose your filter you need to change your Doxygen config file to find and process javascript files.įind the FILE_PATTERNS control tag in your original config file and adjust its value: If you choose to use that link's filter, you will need node.js installed in order to run it. You should find help in the filter at this link: The Doxygen manual cites as a Perl script to help in js documentation but also alerts that the original author's page is currently unachievable. 0.0.0.0 - Initial Commit.You can maintain your workflow with Doxygen and still document javascript files using a proper filter and minor changes in your configuration file.0.0.0.1 - Adding UDP sending functionality.0.0.0.2 - Adding UDP receiving functionality.0.0.0.3 - Changing control connection to WebSockets.0.0.0.5 - First round of testing the multiplayer demo.0.0.0.6 - multiplayer demo works with 2 people.0.0.0.7 - Changing data packet protocol.You can comment out all function declarations if you want to use the standard ones, but the class must exist in the project. Create custom server callback functions in the mandatory ControlCallbacks.cs file.Create a stream, specify the types and workspace, and create a custom overriden GetMessage() callback To attach a receiver stream to an object, create a script and inherit from MB_ReceiverStream.cs. Create a stream and use control.Send(streamid, data) To attach a sender stream to an object, create a script and inherit from MB_SenderStream.cs.Enter the login information and server address into the Inspector (the server address should be ).is probably Javadoc, but there are many others, including Doxygen, phpDocumentor, and JsDoc Toolkit. Create a blank GameObject and add CorelinkMonobehavior/CorelinkControl.cs as a component Install Node.js and npm if you haven't already.Copy CoreLink, CorelinkMonobehavior, and SimpleJSON from examples/csharp into your Unity project's Asset/Scripts folder.examples/unity/MultiplayerSandbox has a functional 2 person game How To Use See examples/unity/MinimalBoilerplate for stupidly simple demo code. Users should also create a custom class called ControlCallbacks that inherits from CorelinkWebsocket that will run custom functions when the server updates (ie, a new receiver, a new sender, a stream goes stale). Users should create custom scripts that inherit from MB_ReceiverStream.cs and MB_SenderStream.cs and attach those to their game objects. The files in this folder will be directly used by users. There is another folder located in CorelinkMonobehavior which will contain scripts that you can attach to GameObjects. The function definitions are modelled after the Node JS library. These serve as the library functions and the back end. The library files are located in CoreLink. The code is borrowed and adapted from the previous example found in examples/unity written by Connor and Zhenyi, but redesigned to allow for more generic use cases Author: Cindy Bui Structure There are 95 other projects in the npm registry using graphviz. Start using graphviz in your project by running npm i graphviz. Latest version: 0.0.9, last published: 4 years ago. This is a C# library modelled after clients/javascript/ that is designed to work with Unity. Node.js interface to the GraphViz graphing tool.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |